Apple Inc.
Eliminating off screen passes using memoryless render target
Last updated:
Abstract:
One disclosed embodiment is directed to graphics processing method for displaying a user interface. The method includes executing a plurality of graphic processing operation in a single rendering pass. The rendering pass includes several render targets. At least one of the render targets is designated as a memory-less render target. The memory-less render target is used to store intermediate data. The intermediate data is combined with the outcome of at least one other graphics processing operation to generate a combined result. The combined result is stored in the frame buffer memory for display.
Status:
Grant
Type:
Utility
Filling date:
23 Mar 2017
Issue date:
3 Nov 2020