Apple Inc.
Resource synchronization for graphics processing

Last updated:

Abstract:

Techniques are disclosed relating to synchronizing access to pixel resources. Examples of pixel resources include color attachments, a stencil buffer, and a depth buffer. In some embodiments, hardware registers are used to track status of assigned pixel resources and pixel wait and pixel release instruction are used to synchronize access to the pixel resources. In some embodiments, other accesses to the pixel resources may occur out of program order. Relative to tracking and ordering pass groups, this weak ordering and explicit synchronization may improve performance and reduce power consumption. Disclosed techniques may also facilitate coordination between fragment rendering threads and auxiliary mid-render compute tasks.

Status:
Grant
Type:

Utility

Filling date:

22 Dec 2016

Issue date:

10 Dec 2019