Apple Inc.
Dependency handling for set-aside of compute control stream commands
Last updated:
Abstract:
Techniques are disclosed relating to managing dependencies in a compute control stream that specifies operations to be performed on a programmable shader (e.g., of a graphics unit). In some embodiments, the compute control stream includes commands and kernels. In some embodiments, dependency circuitry is configured to maintain dependencies such that younger kernels are allowed to execute ahead of a type of cache-related command (e.g., a command that signals a cache flush and/or invalidate). Disclosed circuitry may include separate buffers for commands and kernels, command dependency circuitry, and kernel dependency circuitry. In various embodiments, the disclosed architecture may improve performance in a highly scalable manner.
Utility
14 Feb 2018
12 Nov 2019