Apple Inc.
Gaze-Based Exposure

Last updated:

Abstract:

A processing pipeline and method for mixed reality systems that utilizes selective auto-exposure for a region of interest in a scene based on gaze and that compensates exposure for the rest of the scene based on ambient lighting information for the scene. Images may be generated for display that provide an exposure-compensated, foveated high dynamic range (HDR) experience for the user.

Status:
Application
Type:

Utility

Filling date:

24 Aug 2020

Issue date:

1 Apr 2021