Bank of America Corporation
Three dimensional rendering for a mobile device
Last updated:
Abstract:
A three dimensional user experience for mobile applications includes adjusting display of simulated three dimensional objects in real time and providing tactile feedback based on user interaction. A mobile application identifies a user viewing angle of a user and an orientation of the mobile device. An image analyze calibrates coordinates of the user with respect to the mobile device position and calculates pitch and roll elements of the simulated three dimensional objects with respect to a mobile device coordinate system. Based on rotational element, images are selected and/or rendered for display in real time. The mobile application analyzes an area of contact with a touchscreen and identify an edge of a selected simulated three dimensional object based on a color or color gradient. Based on a type of object and an edge type, tactile feedback is generated by triggering a vibration motor to execute a particular vibration pattern.
Utility
3 Jun 2019
3 Nov 2020