Microsoft Corporation
VIRTUAL ENVIRONMENT AUDIO STREAM DELIVERY
Last updated:
Abstract:
At a collaboration computing device, a method for selecting a subset of audio streams for delivery to a client device includes receiving a plurality of audio streams from a plurality of source devices, each source device associated with a different spatial position within a virtual environment. For each audio stream, the collaboration computing device determines a source audio energy value and computes a client-centric audio energy value by modifying the source audio energy value using a corresponding source attenuation value associated with the source device that transmitted the audio stream. The collaboration computing device generates a source prioritization list by sorting the plurality of source devices by their client-centric audio energy values. A subset of the audio streams are selected and delivered to the client device.
Utility
25 Feb 2021
25 Aug 2022